Crusader Tactics

Every rule of the game the referee knows so far, written as a sentence. Each one is checked by a test after every change. A tick means the rule holds right now.

✓ 390 of 390 rules hold

Actions

What you may do, and what the referee refuses.

Movement

Who can walk where.

Hitting and damage

Hit chance, damage, statuses from hits.

Levels, skills, ascensions and gear

How heroes earn experience, level up, evolve, learn skills and ascend, and what their gear does to their numbers.

Loot and gold

What monsters, chests and bounties drop, how new items are made, and gold from kills.

Floors

How each floor of the climb is built: the map, its monsters and their level, bosses, elites, thrones, reinforcements, chests and the blue starting tiles.

Turns

What happens when a turn starts and ends.

Enemy decisions

How monsters choose what to do.

Dice

The dice every roll comes from.

Data files

The game numbers you can edit.